Creates three radio buttons and illustrates handling

JRadioButtonTest.java Creates three radio buttons and illustrates handling ItemEvents in response to selecting a radio button. 
import javax.swing.JRadioButton;
import javax.swing.ButtonGroup;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

/** 
 */

public class JRadioButtonTest extends JPanel
                              implements ItemListener {

  public JRadioButtonTest() {
   
    String[] labels = {"Java Swing","Java Servlets",
                       "JavaServer Pages"};
    JRadioButton[] buttons = new JRadioButton[3];
    ButtonGroup group = new  ButtonGroup();

    for(int i=0; i

Simple button that the user can select to load the entered URL.

JIconButton.java A simple button that the user can select to load the entered URL. 
import javax.swing.*;

/** A regular JButton created with an ImageIcon and with borders
 *  and content areas turned off.
 *
  */

public class JIconButton extends JButton {
  public JIconButton(String file) {
    super(new ImageIcon(file));
    setContentAreaFilled(false);
    setBorderPainted(false);
    setFocusPainted(false);
  }
}

A simple button that contains an image and a label for use in a toolbar

ToolBarButton.java A simple button that contains an image and a label for use in a toolbar. 
import java.awt.*;
import javax.swing.*;

/** Part of a small example showing basic use of JToolBar.
 *  The point here is that dropping a regular JButton in a
 *  JToolBar (or adding an Action) in JDK 1.2 doesn't give 
 *  you what you want -- namely, a small button just enclosing
 *  the icon, and with text labels (if any) below the icon,
 *  not to the right of it. In JDK 1.3, if you add an Action
 *  to the toolbar, the Action label is no longer displayed.
 *
  */

public class ToolBarButton extends JButton {
  private static final Insets margins =
    new Insets(0, 0, 0, 0);

  public ToolBarButton(Icon icon) {
    super(icon);
    setMargin(margins);
    setVerticalTextPosition(BOTTOM);
    setHorizontalTextPosition(CENTER);
  }

  public ToolBarButton(String imageFile) {
    this(new ImageIcon(imageFile));
  }

  public ToolBarButton(String imageFile, String text) {
    this(new ImageIcon(imageFile));
    setText(text);
  }
}

Demonstrates the use of a JColorChooser which presents a dialog with three different tabbed panes to allow the user to select a color preference

Demonstrates the use of a JColorChooser which presents a dialog with three different tabbed panes to allow the user to select a color preference. The dialog returns a Color object based on the user’s selection or null if the user entered Cancel.

 

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

/** Simple example illustrating the use of internal frames. 
 *
 *   */

public class JInternalFrames extends JFrame {
  public static void main(String[] args) {
    new JInternalFrames();
  }

  public JInternalFrames() {
    super("Multiple Document Interface");
    WindowUtilities.setNativeLookAndFeel();
    addWindowListener(new ExitListener());
    Container content = getContentPane();
    content.setBackground(Color.white);
    JDesktopPane desktop = new JDesktopPane();
    desktop.setBackground(Color.white);
    content.add(desktop, BorderLayout.CENTER);
    setSize(450, 400);
    for(int i=0; i<5; i++) {
      JInternalFrame frame
        = new JInternalFrame(("Internal Frame " + i),
                             true, true, true, true);
      frame.setLocation(i*50+10, i*50+10);
      frame.setSize(200, 150);
      frame.setBackground(Color.white);
      frame.setVisible(true);
      desktop.add(frame);
      frame.moveToFront();
    }
    setVisible(true);
  }
}

Creates various buttons. In Swing

import java.awt.*;
import javax.swing.*;

/** Simple example illustrating the use of JButton, especially
 *  the new constructors that permit you to add an image.
 *
  */

public class JButtons extends JFrame {
  public static void main(String[] args) {
    new JButtons();
  }

  public JButtons() {
    super("Using JButton");
    WindowUtilities.setNativeLookAndFeel();
    addWindowListener(new ExitListener());
    Container content = getContentPane();
    content.setBackground(Color.white);
    content.setLayout(new FlowLayout());
    JButton button1 = new JButton("Java");
    content.add(button1);
    ImageIcon cup = new ImageIcon("images/cup.gif");
    JButton button2 = new JButton(cup);
    content.add(button2);
    JButton button3 = new JButton("Java", cup);
    content.add(button3);
    JButton button4 = new JButton("Java", cup);
    button4.setHorizontalTextPosition(SwingConstants.LEFT);
    content.add(button4);
    pack();
    setVisible(true);
  }
}

Multithreaded Graphics and Double Buffering

ShipSimulation.java  Illustrates the basic approach of multithreaded graphics whereas a thread adjusts parameters affecting the appearance of the graphics and then calls repaint to schedule an update of the display.

 

import java.applet.Applet;
import java.awt.*;

public class ShipSimulation extends Applet implements Runnable {
  ...
  
  public void run() {
    Ship s;
    for(int i=0; i
   *  When the "stop" button is pressed, stop the thread and
   *  clear the Vector of circles.
   */

  public void actionPerformed(ActionEvent event) {
    if (event.getSource() == startButton) {
      if (circles.size() == 0) {
        // Erase any circles from previous run.
        getGraphics().clearRect(0, 0, getSize().width,
                                      getSize().height);
        animationThread = new Thread(this);
        animationThread.start();
      }
      int radius = 25;
      int x = radius + randomInt(width - 2 * radius);
      int y = radius + randomInt(height - 2 * radius);
      int deltaX = 1 + randomInt(10);
      int deltaY = 1 + randomInt(10);
      circles.addElement(new MovingCircle(x, y, radius, deltaX,
                                          deltaY));
    } else if (event.getSource() == stopButton) {
      if (animationThread != null) {
        animationThread = null;
        circles.removeAllElements();
      }
    }
    repaint();
  }

  /** Each time around the loop, call paint and then take a
   *  short pause. The paint method will move the circles and
   *  draw them.
   */

  public void run() {
    Thread myThread = Thread.currentThread();
    // Really while animationThread not null
    while(animationThread==myThread) {
      repaint();
      pause(100);
    }
  }

  /** Skip the usual screen-clearing step of update so that
   *  there is no flicker between each drawing step.
   */

  public void update(Graphics g) {
    paint(g);
  }

  /** Erase each circle's old position, move it, then draw it
   *  in new location.
   */

  public void paint(Graphics g) {
    MovingCircle circle;
    for(int i=0; i windowWidth) && (deltaX > 0)) {
      setDeltaX(-deltaX);
    }
    if ((y -radius < 0) && (deltaY < 0)) {
      setDeltaY(-deltaY);
    } else if((y + radius > windowHeight) && (deltaY > 0)) {
      setDeltaY(-deltaY);
    }
  }

  public int getDeltaX() {
    return(deltaX);
  }

  public void setDeltaX(int deltaX) {
    this.deltaX = deltaX;
  }

  public int getDeltaY() {
    return(deltaY);
  }

  public void setDeltaY(int deltaY) {
    this.deltaY = deltaY;
  }
}
*//
SimpleCircle.java A class to store the x, y, and radius of a circle. Also, provides a draw method to paint the circle on the graphics object.
import java.awt.*;

/** A class to store an x, y, and radius, plus a draw method.
 *
  */

public class SimpleCircle {
  private int x, y, radius;

  public SimpleCircle(int x, int y, int radius) {
    setX(x);
    setY(y);
    setRadius(radius);
  }

  /** Given a Graphics, draw the SimpleCircle
   *  centered around its current position.
   */

  public void draw(Graphics g) {
    g.fillOval(x - radius, y - radius,
               radius * 2, radius * 2);
  }

  public int getX() { return(x); }

  public void setX(int x) { this.x = x; }

  public int getY() { return(y); }

  public void setY(int y) { this.y = y; }

  public int getRadius() { return(radius); }

  public void setRadius(int radius) {
    this.radius = radius;
  }
}
*//
DoubleBufferBounce.java  An enhancement to the previous applet containing bouncing circles. In this case, double buffering is used to improve the animation; all incremental updating is done in an off-screen image and then the image is drawn to the screen.
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import java.util.Vector;

/** Bounce circles around on the screen, using double buffering
 *  for speed and to avoid problems with overlapping circles.
 *  Overrides update to avoid flicker problems.
 *
  */

public class DoubleBufferBounce extends Applet implements
                                      Runnable, ActionListener {
  private Vector circles;
  private int width, height;
  private Image offScreenImage;
  private Graphics offScreenGraphics;
  private Button startButton, stopButton;
  private Thread animationThread = null;

  public void init() {
    setBackground(Color.white);
    width = getSize().width;
    height = getSize().height;
    offScreenImage = createImage(width, height);
    offScreenGraphics = offScreenImage.getGraphics();
    // Automatic in some systems, not in others.
    offScreenGraphics.setColor(Color.black);
    circles = new Vector();
    startButton = new Button("Start a circle");
    startButton.addActionListener(this);
    add(startButton);
    stopButton = new Button("Stop all circles");
    stopButton.addActionListener(this);
    add(stopButton);
  }

  /** When the "start" button is pressed, start the animation
   *  thread if it is not already started. Either way, add a
   *  circle to the Vector of circles that are being bounced.
   *  


   *  When the "stop" button is pressed, stop the thread and
   *  clear the Vector of circles.
   */

  public void actionPerformed(ActionEvent event) {
    if (event.getSource() == startButton) {
      if (circles.size() == 0) {
        animationThread = new Thread(this);
        animationThread.start();
      }
      int radius = 25;
      int x = radius + randomInt(width - 2 * radius);
      int y = radius + randomInt(height - 2 * radius);
      int deltaX = 1 + randomInt(10);
      int deltaY = 1 + randomInt(10);
      circles.addElement(new MovingCircle(x, y, radius, deltaX,
                                          deltaY));
      repaint();
    } else if (event.getSource() == stopButton) {
      if (animationThread != null) {
        animationThread = null;
        circles.removeAllElements();
      }
    }
  }

  /** Each time around the loop, move each circle based on its
   *  current position and deltaX/deltaY values. These values
   *  reverse when the circles reach the edge of the window.
   */

  public void run() {
    MovingCircle circle;
    Thread myThread = Thread.currentThread();
    // Really while animationThread not null.
    while(animationThread==myThread) {
      for(int j=0; j= NUMIMAGES) {
        index = 0;
      }

      parent.repaint();

      try {
        Thread.sleep(100);
      } catch (InterruptedException e) {
        break;   // Break while loop.
      }
    }
  }
}
*//
TimedAnimation.java An applet that demonstrates animation of an image by using a Timer. Note that Timer is located in the javax.swing package.
import java.awt.*;
import javax.swing.*;

/** An example of performing animation through Swing timers.
 *  Two timed Dukes are created with different timer periods.
 *
  */

public class TimedAnimation extends JApplet {
  private static final int NUMDUKES = 2;
  private TimedDuke[] dukes;
  private int i, index;

  public void init() {
    dukes = new TimedDuke[NUMDUKES];
    setBackground(Color.white);
    dukes[0] = new TimedDuke( 1, 100, this);
    dukes[1] = new TimedDuke(-1, 500, this);

  }

  //  Start each Duke timer.

  public void start() {
    for (int i=0; i= NUMIMAGES) {
      index = 0;
    }
    parent.repaint();
  }

  // Public service to start the timer.
  public void startTimer() {
    timer.start();
  }

  // Public service to stop the timer.
  public void stopTimer() {
    timer.stop();
  }
}
**//

Driver class that creates three threaded objects (Counter2) that count from 0 to 4.

/** Try out a few instances of the Counter2 class. 

public class Counter2Test {
  public static void main(String[] args) {
    Counter2 c1 = new Counter2(5);
    Counter2 c2 = new Counter2(5);
    Counter2 c3 = new Counter2(5);
  }
}

/** A Runnable that counts up to a specified
 *  limit with random pauses in between each count.
 
public class Counter2 implements Runnable {
  private static int totalNum = 0;
  private int currentNum, loopLimit;

  public Counter2(int loopLimit) {
    this.loopLimit = loopLimit;
    currentNum = totalNum++;
    Thread t = new Thread(this);
    t.start();
  }

  private void pause(double seconds) {
    try { Thread.sleep(Math.round(1000.0*seconds)); }
    catch(InterruptedException ie) {}
  }
  
  public void run() {
    for(int i=0; i

Template illustrating the second approach for creating a class with thread behavior.

Template illustrating the second approach for creating a class with thread behavior. In this case, the class implements the Runnable interface while providing a run method for thread execution.

public class ThreadedClass extends AnyClass implements Runnable {
  public void run() {
    // Thread behavior here.
  }

  public void startThread() {
    Thread t = new Thread(this);
    t.start(); // Calls back to the run method in "this."
  }

  ...
}

Creates and starts three threaded objects

Creates and starts three threaded objects which count from 0 to 4. Uses the following class:
CounterTest.java
Counter.java
/** Try out a few instances of the Counter class.
public class CounterTest {
public static void main(String[] args) {
Counter c1 = new Counter(5);
Counter c2 = new Counter(5);
Counter c3 = new Counter(5);
c1.start();
c2.start();
c3.start();
}
}

Counter.java:A class that inherits from Thread and defines a run method that counts up to a specified value, pausing for a random time interval in between

value counts.
/** A subclass of Thread that counts up to a specified
 *  limit with random pauses in between each count.
 
public class Counter extends Thread {
  private static int totalNum = 0;
  private int currentNum, loopLimit;

  public Counter(int loopLimit) {
    this.loopLimit = loopLimit;
    currentNum = totalNum++;
  }

  private void pause(double seconds) {
    try { Thread.sleep(Math.round(1000.0*seconds)); }
    catch(InterruptedException ie) {}
  }

  /** When run finishes, the thread exits. */
  
  public void run() {
    for(int i=0; i

DOM example that represents the basic structure of an XML document as a JTree

//XMLTree.java
//Uses the following files

Uses the following files:

    * XMLFrame.java:Swing application to select an XML document and display in a JTree.

ExtensionFileFilter.java Allows you to specify which file extensions will be displayed in a JFileChooser.

test.xml Default file loaded if none selected by user. 

perennials.xml and perennials.dtd Data on daylilies and corresponding DTD.

WindowUtilities.java  

ExitListener.java. 

//XMLTree.java as follows
import java.awt.*;
import javax.swing.*;
import javax.swing.tree.*;
import java.io.*;
import org.w3c.dom.*;
import javax.xml.parsers.*;

/** Given a filename or a name and an input stream,
 *  this class generates a JTree representing the
 *  XML structure contained in the file or stream.
 *  Parses with DOM then copies the tree structure
 *  (minus text and comment nodes).
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 *  
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted. 
 */

public class XMLTree extends JTree {
  public XMLTree(String filename) throws IOException {
    this(filename, new FileInputStream(new File(filename)));
  }

  public XMLTree(String filename, InputStream in) {
    super(makeRootNode(in));
  }

  // This method needs to be static so that it can be called
  // from the call to the parent constructor (super), which
  // occurs before the object is really built.
  
  private static DefaultMutableTreeNode
                                 makeRootNode(InputStream in) {
    try {
      // Use JAXP's DocumentBuilderFactory so that there
      // is no code here that is dependent on a particular
      // DOM parser. Use the system property
      // javax.xml.parsers.DocumentBuilderFactory (set either
      // from Java code or by using the -D option to "java").
      // or jre_dir/lib/jaxp.properties to specify this.
      DocumentBuilderFactory builderFactory =
        DocumentBuilderFactory.newInstance();
      DocumentBuilder builder =
        builderFactory.newDocumentBuilder();
      // Standard DOM code from hereon. The "parse"
      // method invokes the parser and returns a fully parsed
      // Document object. We'll then recursively descend the
      // tree and copy non-text nodes into JTree nodes.
      Document document = builder.parse(in);
      document.getDocumentElement().normalize();
      Element rootElement = document.getDocumentElement();
      DefaultMutableTreeNode rootTreeNode =
        buildTree(rootElement);
      return(rootTreeNode);
    } catch(Exception e) {
      String errorMessage =
        "Error making root node: " + e;
      System.err.println(errorMessage);
      e.printStackTrace();
      return(new DefaultMutableTreeNode(errorMessage));
    }
  }

  private static DefaultMutableTreeNode
                              buildTree(Element rootElement) {
    // Make a JTree node for the root, then make JTree
    // nodes for each child and add them to the root node.
    // The addChildren method is recursive.
    DefaultMutableTreeNode rootTreeNode =
      new DefaultMutableTreeNode(treeNodeLabel(rootElement));
    addChildren(rootTreeNode, rootElement);
    return(rootTreeNode);
  }

  private static void addChildren
                       (DefaultMutableTreeNode parentTreeNode,
                        Node parentXMLElement) {
    // Recursive method that finds all the child elements
    // and adds them to the parent node. We have two types
    // of nodes here: the ones corresponding to the actual
    // XML structure and the entries of the graphical JTree.
    // The convention is that nodes corresponding to the
    // graphical JTree will have the word "tree" in the
    // variable name. Thus, "childElement" is the child XML
    // element whereas "childTreeNode" is the JTree element.
    // This method just copies the non-text and non-comment
    // nodes from the XML structure to the JTree structure.
    
    NodeList childElements =
      parentXMLElement.getChildNodes();
    for(int i=0; i
  // JTree Node:  blah
  // XML Element: 
  // JTree Node:  blah (foo=bar, baz=quux)

  private static String treeNodeLabel(Node childElement) {
    NamedNodeMap elementAttributes =
      childElement.getAttributes();
    String treeNodeLabel = childElement.getNodeName();
    if (elementAttributes != null &&
        elementAttributes.getLength() > 0) {
      treeNodeLabel = treeNodeLabel + " (";
      int numAttributes = elementAttributes.getLength();
      for(int i=0; i 0) {
          treeNodeLabel = treeNodeLabel + ", ";
        }
        treeNodeLabel =
          treeNodeLabel + attribute.getNodeName() +
          "=" + attribute.getNodeValue();
      }
      treeNodeLabel = treeNodeLabel + ")";
    }
    return(treeNodeLabel);
  }
}

XMLFrame.java Swing application to select an XML document and display in a JTree.

import java.awt.*;
import javax.swing.*;
import java.io.*;

/** Invokes an XML parser on an XML document and displays
 *  the document in a JTree. Both the parser and the
 *  document can be specified by the user. The parser
 *  is specified by invoking the program with
 *  java -Djavax.xml.parsers.DocumentBuilderFactory=xxx XMLFrame
 *  If no parser is specified, the Apache Xerces parser is used.
 *  The XML document can be supplied on the command
 *  line, but if it is not given, a JFileChooser is used
 *  to interactively select the file of interest.
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted. 
 */

public class XMLFrame extends JFrame {
  public static void main(String[] args) {
    String jaxpPropertyName =
      "javax.xml.parsers.DocumentBuilderFactory";
    // Pass the parser factory in on the command line with
    // -D to override the use of the Apache parser.
    if (System.getProperty(jaxpPropertyName) == null) {
      String apacheXercesPropertyValue =
        "org.apache.xerces.jaxp.DocumentBuilderFactoryImpl";
      System.setProperty(jaxpPropertyName,
                         apacheXercesPropertyValue);
    }
    String filename;
    if (args.length > 0) {
      filename = args[0];
    } else {
      String[] extensions = { "xml", "tld" };
      WindowUtilities.setNativeLookAndFeel();
      filename = ExtensionFileFilter.getFileName(".",
                                                 "XML Files",
                                                 extensions);
      if (filename == null) {
        filename = "test.xml";
      }
    }
    new XMLFrame(filename);
  }

  public XMLFrame(String filename) {
    try {
      WindowUtilities.setNativeLookAndFeel();
      JTree tree = new XMLTree(filename);
      JFrame frame = new JFrame(filename);
      frame.addWindowListener(new ExitListener());
      Container content = frame.getContentPane();
      content.add(new JScrollPane(tree));
      frame.pack();
      frame.setVisible(true);
    } catch(IOException ioe) {
      System.out.println("Error creating tree: " + ioe);
    }
  }
}

ExtensionFileFilter.java Allows you to specify which file extensions will be displayed in a JFileChooser.

import java.io.File;
import java.util.*;
import javax.swing.*;
import javax.swing.filechooser.FileFilter;

/** A FileFilter that lets you specify which file extensions 
 *  will be displayed. Also includes a static getFileName 
 *  method that users can call to pop up a JFileChooser for 
 *  a set of file extensions.
 *  


 *  Adapted from Sun SwingSet demo.
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted. 
 */

public class ExtensionFileFilter extends FileFilter {
  public static final int LOAD = 0;
  public static final int SAVE = 1;
  private String description;
  private boolean allowDirectories;
  private Hashtable extensionsTable = new Hashtable();
  private boolean allowAll = false;

  public ExtensionFileFilter(boolean allowDirectories) {
    this.allowDirectories = allowDirectories;
  }

  public ExtensionFileFilter() {
    this(true);
  }
  
  
  public static String getFileName(String initialDirectory,
                                   String description,
                                   String extension) {
    String[] extensions = new String[]{ extension };
    return(getFileName(initialDirectory, description, 
                       extensions, LOAD));
  }  

  public static String getFileName(String initialDirectory,
                                   String description,
                                   String extension,
                                   int mode) {
    String[] extensions = new String[]{ extension };
    return(getFileName(initialDirectory, description, 
                       extensions, mode));
  }

  public static String getFileName(String initialDirectory,
                                   String description,
                                   String[] extensions) {
    return(getFileName(initialDirectory, description, 
                       extensions, LOAD));
  }


  /** Pops up a JFileChooser that lists files with the 
   *  specified extensions. If the mode is SAVE, then the 
   *  dialog will have a Save button; otherwise, the dialog 
   *  will have an Open button. Returns a String corresponding
   *  to the file's pathname, or null if Cancel was selected.
   */

  public static String getFileName(String initialDirectory,
                                   String description,
                                   String[] extensions,
                                   int mode) {
    ExtensionFileFilter filter = new ExtensionFileFilter();
    filter.setDescription(description);
    for(int i=0; i


WindowUtilities.java

import javax.swing.*;
import java.awt.*;   // For Color and Container classes.

/** A few utilities that simplify using windows in Swing. 
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 * 
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted.
 */

public class WindowUtilities {

  /** Tell system to use native look and feel, as in previous
   *  releases. Metal (Java) LAF is the default otherwise.
   */

  public static void setNativeLookAndFeel() {
    try {
     UIManager.setLookAndFeel(
       UIManager.getSystemLookAndFeelClassName());
    } catch(Exception e) {
      System.out.println("Error setting native LAF: " + e);
    }
  }

  public static void setJavaLookAndFeel() {
    try {
     UIManager.setLookAndFeel(
       UIManager.getCrossPlatformLookAndFeelClassName());
    } catch(Exception e) {
      System.out.println("Error setting Java LAF: " + e);
    }
  }

   public static void setMotifLookAndFeel() {
    try {
      UIManager.setLookAndFeel(
        "com.sun.java.swing.plaf.motif.MotifLookAndFeel");
    } catch(Exception e) {
      System.out.println("Error setting Motif LAF: " + e);
    }
  }

  /** A simplified way to see a JPanel or other Container. Pops
   *  up a JFrame with specified Container as the content pane.
   */

  public static JFrame openInJFrame(Container content,
                                    int width,
                                    int height,
                                    String title,
                                    Color bgColor) {
    JFrame frame = new JFrame(title);
    frame.setBackground(bgColor);
    content.setBackground(bgColor);
    frame.setSize(width, height);
    frame.setContentPane(content);
    frame.addWindowListener(new ExitListener());
    frame.setVisible(true);
    return(frame);
  }

  /** Uses Color.white as the background color. */

  public static JFrame openInJFrame(Container content,
                                    int width,
                                    int height,
                                    String title) {
    return(openInJFrame(content, width, height,
                        title, Color.white));
  }

  /** Uses Color.white as the background color, and the
   *  name of the Container's class as the JFrame title.
   */

  public static JFrame openInJFrame(Container content,
                                    int width,
                                    int height) {
    return(openInJFrame(content, width, height,
                        content.getClass().getName(),
                        Color.white));
  }
}



EXITListener.java

import java.awt.*;
import java.awt.event.*;

/** A listener that you attach to the top-level JFrame of
 *  your application, so that quitting the frame exits the 
 *  application.
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 *  
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted. 
 */
public class ExitListener extends WindowAdapter {
  public void windowClosing(WindowEvent event) {
    System.exit(0);
  }
}