Implementing a Server : Network Server

NetworkServerTest.java  Establishes a network Server that listens for client requests on the port specified (command-line argument). Uses the following classes:

 

/** Taken from Core Web Programming from
 *  Prentice Hall and Sun Microsystems Press,
 *  .
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted.
 */


public class NetworkServerTest {
  public static void main(String[] args) {
    int port = 8088;
    if (args.length > 0) {
      port = Integer.parseInt(args[0]);
    }
    NetworkServer nwServer = new NetworkServer(port, 1);
    nwServer.listen();
  }
}


# NetworkServer.java  A starting point for network servers. 

import java.net.*;
import java.io.*;

/** A starting point for network servers. You'll need to
 *  override handleConnection, but in many cases listen can
 *  remain unchanged. NetworkServer uses SocketUtil to simplify
 *  the creation of the PrintWriter and BufferedReader.
 *
 *  Taken from Core Web Programming from
 *  Prentice Hall and Sun Microsystems Press,
 *  .
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted.
 */

public class NetworkServer {
  private int port, maxConnections;

  /** Build a server on specified port. It will continue to
   *  accept connections, passing each to handleConnection until
   *  an explicit exit command is sent (e.g., System.exit) or
   *  the maximum number of connections is reached. Specify
   *  0 for maxConnections if you want the server to run
   *  indefinitely.
   */

  public NetworkServer(int port, int maxConnections) {
    setPort(port);
    setMaxConnections(maxConnections);
  }

  /** Monitor a port for connections. Each time one is
   *  established, pass resulting Socket to handleConnection.
   */

  public void listen() {
    int i=0;
    try {
      ServerSocket listener = new ServerSocket(port);
      Socket server;
      while((i++ < maxConnections) || (maxConnections == 0)) {
        server = listener.accept();
        handleConnection(server);
      }
    } catch (IOException ioe) {
      System.out.println("IOException: " + ioe);
      ioe.printStackTrace();
    }
  }

  /** This is the method that provides the behavior to the
   *  server, since it determines what is done with the
   *  resulting socket. Override this method in servers
   *  you write.
   *  


   *  This generic version simply reports the host that made
   *  the connection, shows the first line the client sent,
   *  and sends a single line in response.
   */

  protected void handleConnection(Socket server)
      throws IOException{
    BufferedReader in = SocketUtil.getReader(server);
    PrintWriter out = SocketUtil.getWriter(server);
    System.out.println
      ("Generic Network Server: got connection from " +
       server.getInetAddress().getHostName() + "\n" +
       "with first line '" + in.readLine() + "'");
    out.println("Generic Network Server");
    server.close();
  }

  /** Gets the max connections server will handle before
   *  exiting. A value of 0 indicates that server should run
   *  until explicitly killed.
   */

  public int getMaxConnections() {
    return(maxConnections);
  }

  /** Sets max connections. A value of 0 indicates that server
   *  should run indefinitely (until explicitly killed).
   */

  public void setMaxConnections(int maxConnections) {
    this.maxConnections = maxConnections;
  }

  /** Gets port on which server is listening. */

  public int getPort() {
    return(port);
  }

  /** Sets port. You can only do before "connect" is
   *  called. That usually happens in the constructor.
   */

  protected void setPort(int port) {
    this.port = port;
  }
}

SocketUtil.java  Simplifies the creation of a PrintWriter and BufferedReader.


import java.net.*;
import java.io.*;

/** A shorthand way to create BufferedReaders and
 *  PrintWriters associated with a Socket.
 *
 *  Taken from Core Web Programming from 
 *  Prentice Hall and Sun Microsystems Press,
 *  © 2001 Marty Hall and Larry Brown;
 *  may be freely used or adapted. 
 */

public class SocketUtil {
  /** Make a BufferedReader to get incoming data. */

  public static BufferedReader getReader(Socket s)
      throws IOException {
    return(new BufferedReader(
       new InputStreamReader(s.getInputStream())));
  }

  /** Make a PrintWriter to send outgoing data.
   *  This PrintWriter will automatically flush stream
   *  when println is called.
   */

  public static PrintWriter getWriter(Socket s)
      throws IOException {
    // Second argument of true means autoflush.
    return(new PrintWriter(s.getOutputStream(), true));
  }
}

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